Tuesday 19 August 2008

Slightly Dimmed Down - What Did I Expect?

So finally here's the last review - of "Final Fantasy XII: Revenant Wings". It's a little toned down from the old heyday of the brilliant "FFXII" but what did I expect? Absolutely amazingly realistic graphics on a console that can't handle that many pixels?

Actually, the CGI cut-scenes are pretty special. You have to kind of hold your DS about a foot away from your own body to get the full impact but it's there and it's special, possibly the most realistic graphics of all the games that were there.

I have to admit though that it took me a while to get into this. The whole idea of it being set in a world away from Ivalice seemed a little strange, since that world worked so well and was so diverse - there was a million and one things you could do with its wonderful landscape. Once you get used to the new floating world of Lemures though, it grows on you as well. I just wish there were more towns and quests - new quests are available after every chapter you complete (so for me I've been able to complete two sets of missions, since I've just completed Chapter 3 - Chapter 1 doesn't count). Although you do have access to the Sky Saloon after a certain point in the game, there aren't enough towns and people to interact with! I enjoyed the fact that there were so many people to talk to and little mini-tasks to complete in cities like Rabanastre and Archades on FFXII. Maybe I'm just not giving this one enough time to heat up.

Gameplay is a little fiddly and a little bit difficult to get a hold of. Your characters also level up very very very slowly so in order for them to be strong enough to progress, you have to undertake a lot of Monster Melees in areas that you've completed. Luckily you do have the power of little monsters known as the Yahri to aid you, although even for them to come to your aid you have to collect Auracite from the various missions in the game.

Simply speaking: it's difficult. It's a bit long-winded. But it's really fun, if not frustrating at times when your little Yahri die for no apparent reason when a massive dragon comes out of nowhere and breathe fire on them... The story is a lot less political and violent than FFXII although the DS is marketed at younger people, so they had to tone down some of the violence (FFXII was full of wars, killings and murders, so much different to the previous installments)...

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